![]() There’s MUCH more content but I don’t want to spoil too much for you, and I encourage you to check out the mod yourself and give it a try. The mechanic is called “Government Trust” and just seems to fit. Without spoiling too much, you will be able to choose to make some major reformations within your government.Īnd the USA also has a government mechanic that was added alongside it’s 1.35 update to patch it for the Domination DLC. However, upon finishing the disaster, the USA will unlock a VERY powerful portion of their mission tree. Of course, the institution of slavery that existed in the USA up until the 1860’s must be addressed, and this is what will lead to the inevitable Civil War. Once independent from the British there is plenty of flavorful events and missions that will lead you through the historical expansion and rise of the United States of America. ![]() 65 39.99 13.99 Visit the Store Page Most popular community and official content for the past week. Write a new history of the world and build an empire for the ages. Rule your land and dominate the world with unparalleled freedom, depth and historical accuracy. ![]() “something something no taxation without representation”Īnd upon finishing a small mission tree designated for the Thirteen Colonies, it’s time to go to war!Īs it happened historically, various European nations will offer their help in the form of military leaders, ships, and manpower. Europa Universalis IV gives you control of a nation through four dramatic centuries. The final mission of the branch, “Reorganize the Colonies” is the mission that transfers you to play as your colony on the American East Coast. The goal is for someone playing to not know it was modded content unless they previously had played England and knew what to expect. The mod requires the Domination DLC, and tweaks the English colonial mission tree a bit to allow for a natural formation of the Thirteen Colonies while following the flow of the mission tree. ⦁ Multiple bookmarks that allow you to start as early as 1444 to form the USA as England, or later starts in the game that allow you to play as a “newly independent USA” or an even later bookmark that allows you to play as the USA or CSA right as the Civil War has kicked off. ⦁ New cultures as a part of a new culture group that covers the entirety of the continental USA. ⦁ Brand new religions that are mostly unique to North America including Methodism, Southern Baptist, and Latter-day Saints, otherwise known as Mormons. ⦁ Alternate history paths for the USA as well as the CSA, allowing for post secession abolition and subsequent industrialization of post-bellum south. Of course, it’s hard to depict a nation such as this without addressing slavery, and I feel that it is presented in the most respectful, yet historically accurate way possible. ⦁ A playable Confederate States with their own unique mission tree that addresses their history, culture, as well as the controversial topic of slavery within the nation. ![]() ⦁ The aforementioned American Civil War disaster, complete with Confederate separation and war. ⦁ The USA with brand new national ideas, government reform, and unique mission tree including content up to and following a Civil War disaster. The “new world” content includes (but is not limited to): The mod adds a massive amount of content in North America, and a bit to England. Ryagi was kind enough to reach out and ask me to tell you a bit about my beloved mod on the Independence Day of my beloved country! So, to all my fellow Americans, happy 4th! Today I am happy to share my labor of love for the modding community, Land of the Free, a mod that completely overhauls the USA. Offering more than 275 New Historically Accurate Government Reforms as well as over 100 original events, the mod aims at living up to and surpassing Paradox Standards.Hey y’all, Chewy here. ![]() Governments Expanded elaborates on the Government mechanic introduced in the Dharma Update 1.26. ![]()
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